Launched earlier this week, Sony's hefty NGP already has quite a number of game developer fans. Among them is the company behind Gears of War, Unreal Tournament and Bulletstorm.
"I've played our demo on it and I've played Dungeon Defenders on it," said Epic vice president Mark Rein. "I think Sony has done a great job with this device and that it caters to many gaming experiences."
Unreal Engine, the popular game engine found in titles as diverse as the iPhone's Infinity Blade, Xbox 360's Gears of War, has already been customized to work on Sony's new platform, Rein said. Adding that the NGP is "in the same class as the Playstation 3."
"We're already impressed with what we're able to do with it today and we're really just getting started," he said
Rein declined to say what games his company may be working on for the device, but pointed to how quickly the cross-platform tactical RPG Dungeon Defenders was able to make the jump to the NGP.
"At Sony's PlayStation event we showed Trendy Entertainment's Dungeon Defenders game on NGP," he said. "It was a great demonstration of Unreal Engine 3's fantastic cross-platform capabilities.
Trendy had never even seen NGP prior to coming to our office and in under a week they delivered the fully playable version of the game we showed on stage... If we had given them another week they would have shown us NGP playing against PS3 as well – they already plan to deliver that functionality when they ship the game."
Rein calls the NGP a "pretty huge deal" for not just Playstation fans, but gamers.
"A truly portable high-end gaming experience just seems so awesome to me," he said. "I've said for a while that triple-A isn't going away, it's going everywhere. The idea of a portable device that delivers the kinds of high-performance dual-analog stick experiences I can get on a console definitely appeals to me as a gamer and the NGP can do that and so much more."
business
Monday, January 31, 2011
Sunday, January 30, 2011
Business interests of shareholders Game Analysis
Abstract Based on the pioneering team of fissile survey, venture shareholders game analysis, put forward the process of entrepreneurial teams in the interests of the game in the success of the disadvantaged shareholders observe a weak concept and support this concept from the inside out under the "number two" business practices.
Keywords: Entrepreneurial Management Game abide by the interests of the weak success
Entrepreneurial team of meeting and separation, has always been entrepreneurs to start a company but were concerned by regret helpless, it seems that we can only lament that a "total pain easy to difficult with the willing" and the immortal line only. However, in the numerous cases of people facing the trance, in the further analysis of prescriptions after the show - even though everyone would like to have such a prescription? I open no prescription, but would like to start by the fundamental interests of the team game analysis, and set realistic business in the process of entrepreneurial teams in the interests of the game in the defensive weak point of view of success and the support of this concept from the inside out under the "two handle "business practices. This view is also a writer for many years entrepreneurial Experience bit by bit, understanding.
Entrepreneurial team behind the parting in the end, what deep-seated reason for this? In June 2004 more than 200 in-service training courses in Business Administration students organized an "entrepreneurial management survey" activities, which designed the question: Would you please list the current stage of China's three Sanhuo entrepreneurial team, the main reason? Statistical analysis, because the top three teams conflicts (26%), the distribution of benefits (15%), effective communication (12%). The team behind the more or less contradictory elements of interest in, if these two together accounted for 41%, while rival defeated by only 1%. Reading these figures, we naturally think of the "A Fanggong" inside the line: eliminate those six countries, six countries also, non-Qin also. Qin clan who, Qin also, non-world also.
In the entrepreneurial team, one of the most direct interest in the form of entrepreneurial team members down the law in the form of confirmation. In fact in our country at this stage, there is a part of the shareholders in a latent form of the rules of the form or forms to display the hidden, or that it could not use words to describe. Whether the former or the latter is clearly a means to express a hidden way, in the business enterprise management, decision-making, operations, distribution of benefits and so on will have to be strong, the weak performance. Modern Economics in the analysis of Economic issues, people assume that economic man is a rational economic man, human behavior is rational self-interest. Therefore, the entrepreneur team, the allocation of interests in the business have different motives, performance.
Suppose a company's existing one million yuan of profits available for distribution, enterprise there are two strong shareholders, the shareholders are A, minority shareholders B. A company's shareholders, accounting for 60% of the shares of companies accounted for 40% of the shareholders of B shares. If the parties to share in accordance with the distribution of company shares is a very good calculation, A distribution of 600,000, B allocate 40 million (see attached map). A shareholder in the daily operations management of the company's financial and market, when the company has cash flow problems when the shareholders of A are often able to provide cash support for the company, shareholder B of Technology shares, and is responsible for corporate R & D and Engineering services work.
If a dominant shareholder A would like to keep all the profits that can be allocated 1 million, no matter what the minority shareholders with the distribution program, will be there may be profit-distributing the number of "cost overruns" phenomenon. Under such circumstances, the strong shareholder A will appear exclusive distribution scheme of war or resistance. Strong shareholder would think, how to gain much more through rule-making also can stimulate the B shareholders do? From the shareholders point of view of B, if we adopt the distribution of a program benefits the largest shareholder of A might not mind receiving, while the Financial Management by the shareholders of A, the last possible situation is that shareholders of A agreed, but the shareholders can not get B distribution of profits in cash, the allocation of the program to become a distribution of profits on paper "specimens." "Time is money," one time, to shareholders B is a huge challenge. If the shareholders of B can be allocated to the cash last the longer effects of B shareholders will be greater, the shareholders of B will become increasingly vulnerable. The uncertainty from the business concerned, the longer the uncertainty of profits available for distribution increased. In real life, distribution of profits may be shrinking very subtle way, different situations have different manifestations at different speeds, it is worth entrepreneurs carefully analyzed. In a comprehensive analysis of a variety of possible circumstances, the shareholders of B occur several times in the company thought of the cash flow difficulties, operational difficulties arise in the company when the shareholders of the company A cash support, so the need for incentives to shareholders A in exchange for the distribution of speed, effect, reflecting the value of time. Shareholders of B in the program is to communicate with the distribution plan proposed by two, to shareholders of A to incentives. A start to think about shareholders, but also have an exclusive right of shareholders to consider B's incentives. So both sides will accept the reality of the allocation of program 2, A shareholder of the allocation of 800,000, 200,000 shareholders, the allocation of B. Weak shareholder B, the program can be characterized by an epidemic was not as good as the words that are too many
Keywords: Entrepreneurial Management Game abide by the interests of the weak success
Entrepreneurial team of meeting and separation, has always been entrepreneurs to start a company but were concerned by regret helpless, it seems that we can only lament that a "total pain easy to difficult with the willing" and the immortal line only. However, in the numerous cases of people facing the trance, in the further analysis of prescriptions after the show - even though everyone would like to have such a prescription? I open no prescription, but would like to start by the fundamental interests of the team game analysis, and set realistic business in the process of entrepreneurial teams in the interests of the game in the defensive weak point of view of success and the support of this concept from the inside out under the "two handle "business practices. This view is also a writer for many years entrepreneurial Experience bit by bit, understanding.
Entrepreneurial team behind the parting in the end, what deep-seated reason for this? In June 2004 more than 200 in-service training courses in Business Administration students organized an "entrepreneurial management survey" activities, which designed the question: Would you please list the current stage of China's three Sanhuo entrepreneurial team, the main reason? Statistical analysis, because the top three teams conflicts (26%), the distribution of benefits (15%), effective communication (12%). The team behind the more or less contradictory elements of interest in, if these two together accounted for 41%, while rival defeated by only 1%. Reading these figures, we naturally think of the "A Fanggong" inside the line: eliminate those six countries, six countries also, non-Qin also. Qin clan who, Qin also, non-world also.
In the entrepreneurial team, one of the most direct interest in the form of entrepreneurial team members down the law in the form of confirmation. In fact in our country at this stage, there is a part of the shareholders in a latent form of the rules of the form or forms to display the hidden, or that it could not use words to describe. Whether the former or the latter is clearly a means to express a hidden way, in the business enterprise management, decision-making, operations, distribution of benefits and so on will have to be strong, the weak performance. Modern Economics in the analysis of Economic issues, people assume that economic man is a rational economic man, human behavior is rational self-interest. Therefore, the entrepreneur team, the allocation of interests in the business have different motives, performance.
Suppose a company's existing one million yuan of profits available for distribution, enterprise there are two strong shareholders, the shareholders are A, minority shareholders B. A company's shareholders, accounting for 60% of the shares of companies accounted for 40% of the shareholders of B shares. If the parties to share in accordance with the distribution of company shares is a very good calculation, A distribution of 600,000, B allocate 40 million (see attached map). A shareholder in the daily operations management of the company's financial and market, when the company has cash flow problems when the shareholders of A are often able to provide cash support for the company, shareholder B of Technology shares, and is responsible for corporate R & D and Engineering services work.
If a dominant shareholder A would like to keep all the profits that can be allocated 1 million, no matter what the minority shareholders with the distribution program, will be there may be profit-distributing the number of "cost overruns" phenomenon. Under such circumstances, the strong shareholder A will appear exclusive distribution scheme of war or resistance. Strong shareholder would think, how to gain much more through rule-making also can stimulate the B shareholders do? From the shareholders point of view of B, if we adopt the distribution of a program benefits the largest shareholder of A might not mind receiving, while the Financial Management by the shareholders of A, the last possible situation is that shareholders of A agreed, but the shareholders can not get B distribution of profits in cash, the allocation of the program to become a distribution of profits on paper "specimens." "Time is money," one time, to shareholders B is a huge challenge. If the shareholders of B can be allocated to the cash last the longer effects of B shareholders will be greater, the shareholders of B will become increasingly vulnerable. The uncertainty from the business concerned, the longer the uncertainty of profits available for distribution increased. In real life, distribution of profits may be shrinking very subtle way, different situations have different manifestations at different speeds, it is worth entrepreneurs carefully analyzed. In a comprehensive analysis of a variety of possible circumstances, the shareholders of B occur several times in the company thought of the cash flow difficulties, operational difficulties arise in the company when the shareholders of the company A cash support, so the need for incentives to shareholders A in exchange for the distribution of speed, effect, reflecting the value of time. Shareholders of B in the program is to communicate with the distribution plan proposed by two, to shareholders of A to incentives. A start to think about shareholders, but also have an exclusive right of shareholders to consider B's incentives. So both sides will accept the reality of the allocation of program 2, A shareholder of the allocation of 800,000, 200,000 shareholders, the allocation of B. Weak shareholder B, the program can be characterized by an epidemic was not as good as the words that are too many
Friday, January 28, 2011
Sony posts $852m profit: PS3, PC sales up
Sony got itself back in black with a $293m profit last quarter courtesy of improved PS3 and Bravia sales, and the good times continue: the company just posted a second-quarter profit of ¥68.7b ($852m). The Networked Products and Services division that encompasses PlayStation and VAIO was Sony's strongest performer, with revenue going up five percent to ¥369b ($4.6b) on top of 3.5m PS3 sales (a slight increase), a 40 percent increase in PS3 software sales to 35m units, and "significant hardware cost reductions." PC sales were up to 2.3m units from 1.4m units last year, and Bravia and digital camera sales also increased, to 4.9m and 6.2m units, respectively. Now for the bad news: PSP sales continued their precipitous decline, down 50 percent to 1.5m from 3.0m last year. By way of comparison, that's the same number of PS2s Sony shipped this past quarter -- maybe it's time to break out a totally new PlayStation Phone, eh, Sony?
next gen portable psp2
As expected, Sony has outed its “PSP2“, currently codenamed the Sony next generation portable entertainment system or NGP, and expected to go on sale at the end of 2011. Based on a quad-core ARM Cortex A9 processor and Imagination Technologies PowerVR SGX543MP4+ GPU, the NGP has a 5-inch OLED 960 x 544 multitouch-capable touchscreen on the front and a multitouch pad on the back, for what Sony describes as “touch, grab, trace, push and pull” gestures in gameplay.
There are also two cameras, one front and one rear, and a suite of sensors including six-axis motion-sensing (pairing gyroscope and accelerometer), a three-axis digital compass, GPS and WiFi. There’s also 3G, WiFi b/g/n and Bluetooth 2.1+EDR with support for A2DP stereo headphones. Sony is now using a flash memory card to store games, but there’ll also be access to the new PlayStation Suite, also announced today, which offers titles for the NGP and for Android smartphones.
As with the 3DS‘ StreetPass feature, the Sony NGP will use a new service called Near, part of the PlayStation Network, to flag up gamers in the vicinity and show what they’re playing now or having been playing recently. There’ll also be wireless multiplayer support. Each NGP game will LiveArea access, with a log of activity and other information.
The whole thing measures in at 182.0 x 18.6 x 83.5 mm and has dual analog sticks, the usual directional buttons, action buttons and shoulder controls. No word on pricing; that won’t be revealed until closer to launch at the end of the year
Monday, January 24, 2011
What is social analysis?
Social analysis at the World Bank involves examining the socio-cultural, institutional, historical and political context within which the World Bank works. Through social analysis the World Bank assesses whether its programs and operations are likely to meet their social objectives and identifies measures that will ensure that these objectives are achieved. Social analysis also helps to assess the likely outcomes, impacts and social risks that need to be considered in the design of projects and programs, including the views and priorities of relevant stakeholders.
Complementing economic analysis, social analysis assesses the likelihood that the World Bank’s operations will be socially sustainable and that its social benefits and economic opportunities will be widely shared. It identifies opportunities and constraints arising from the country's socio-cultural, institutional, historical and political context to prepare strategies and programs that contribute to the country's development objectives as well as to the Bank's core mission of poverty reduction. In particular, social analysis helps to incorporate the goals of equity and social inclusion into the World Bank’s projects and programs.
At the World Bank, social analysis is undertaken on multiple levels. The World Bank conducts social analysis on the country-level, as inputs into the Country Assistance Strategy (CAS) process or other key policy documents, on the sector-level to support policy reforms and sector strategies, and on the project-level, as an integral part of project appraisal to judge whether the project's social development outcomes have been clearly identified and Bank support is justified. Additionally, a social assessment may be undertaken by the Borrower for the purpose of obtaining the views of stakeholders in order to improve the design of the project and establishing a participatory process for implementation and monitoring
Sunday, January 23, 2011
The China Bubble
The China Bubble
Gady Epstein, 12.10.09, 06:00 PM ESTForbes Magazine dated December 28, 2009
China's economy is humming along in high gear, thanks to a fast-growing pile of dicey debt. Such booms tend to end badly
China's economy is the envy of the world. As developed nations struggle to eke out a bit of growth and to get unemployment rates out of double digits, Chinese output gallops ahead at an 8% annual rate. This $4.7 trillion economy, it seems, is the world's dynamo and the prototype for the future.
Take a close look, however, and you may come away thinking China resembles nothing so much as Japan shortly before its stock and property markets melted down two decades ago. A speculative frenzy of borrowing and bidding up is at work. If and when prices crash, there will be hell to pay.Signs of the times: government bureaucracies funding themselves by foisting debt on state-owned business enterprises; local governments raising capital by selling land at sky-high prices to corporations they own; and a People's Bank of China lavishing liquidity on the entire system in a way that makes Federal Reserve Chairman Ben Bernanke look downright stingy.
"It's a Ponzi scheme whose head is the central bank, and it can print money," says Victor Shih, a China expert at Northwestern University.
The U.S. government's $7.2 trillion in debt at the end of June represented 50% of gross domestic product. The Chinese government's officially disclosed $840 billion in public debt represents less than 20% of GDP. But the People's Bank of China and the treasury are also on the hook for potentially $1.5 trillion in off-balance-sheet debt owed by cities and provinces and entities they control. They're also implicitly obliged to backstop $1 trillion, both in loans that "policy banks" were directed to issue, even when they made no economic sense, and nonperforming loans that the government removed from the books of state-owned commercial banks over the past decade.
Add it up and the national government is responsible for debt equal to over 70% of 2009 GDP. That doesn't count any loans generated this year that might go sour amid a 30% increase in debt balances nationwide. (The U.S. government, in addition to its direct debt equal to 50% of GDP, is responsible for cosigning of mortgage borrowers' obligations equal to another 18% of GDP.)
Saturday, January 22, 2011
A visual journey into Japan's sex industry
Sex is everywhere in Japan, but most tourists don't see it. They walk past the men handing out tissue packages at train stations, and assume the neon signs in entertainment districts point to karaoke bars. But many indicate hostess clubs, oral-sex parlours, and “soapland” bathhouses. Those tissue packets advertise to men and are also used to recruit female workers.
According to Pink Box: Inside Japan's Sex Clubs (Harry N. Abrams, $45), Japan's commercial sexual-services industry accounted for nearly US$20 billion in 2001. And although these clubs are a cultural phenomenon, they're strictly off-limits to foreigners.
Pink Box captures their inner sanctums in a photographic collection. It's not a coffee-table book you'd want your mother to see. Photographer Joan Sinclair visited over 90 clubs and returned with images of women working in nude theatres, peeping rooms, “touch pubs”, and “image clubs” with elaborately decorated fantasy theme rooms. Examples include a train replica where men pay to grope women posing as schoolgirls, and a department-store elevator, equipped with a mirrored floor and a uniformed, pantyless attendant. In “fashion clubs”, women provide services in true-to-life costumes—such as chain-restaurant uniforms, nurse outfits, officewear—or even dressed as anime characters.
On the line from San Francisco, Sinclair tells the Straight that she first learned of the clubs 10 years ago when she was working as an English teacher in Japan. She returned three years ago to photograph them. “ Pink Box is about the kitsch, the humour, and the over-the-top–ness of the domestic sex industry in Japan,” Sinclair says. “There is a sense of humour about it that's uniquely Japanese,” she says, adding that manga and Japanese graphic art are partly responsible. “There's something in Japanese society…that makes these archetypes of everyday life the heart of the role-playing fantasy.”
How did Sinclair gain access to these clubs? She speaks Japanese, and got to know the managers, workers, and customers. Once given permission to shoot, she worked with those who volunteered to be photographed for the book. “It's not an underground industry,” she explains. “They advertise, they all have Web sites…they have fan sites for the girls.”
Pink Box doesn't touch on the darker side of the industry: gritty brothels with Southeast Asian sex workers. Sinclair acknowledges that these exist but felt that was a different story to tell. She made the decision to shoot Japanese-style clubs that employ Japanese women. (Prostitution is legally a grey area in Japan, but Sinclair says one criterion they stick to is that they rarely risk employing those under 18.)
The book quotes customers and workers on their motivations. “It would take a year to earn the money for my [Louis Vuitton] purse if I was working in an office,” says a worker.
“All I ask is that viewers not assume that this profession is inherently degrading. It's more complicated than that,” Sinclair writes in the book. “These women are not powerless, they are not on drugs. They have made conscious choices; they have their own dignity.
“The clubs are a reflection of modern Japan, a literate society where the rules are written out, prices are not negotiable, and fantasies are predetermined, prescripted, and prepaid.” Sex and the city indeed.
from - straight.com
According to Pink Box: Inside Japan's Sex Clubs (Harry N. Abrams, $45), Japan's commercial sexual-services industry accounted for nearly US$20 billion in 2001. And although these clubs are a cultural phenomenon, they're strictly off-limits to foreigners.
Pink Box captures their inner sanctums in a photographic collection. It's not a coffee-table book you'd want your mother to see. Photographer Joan Sinclair visited over 90 clubs and returned with images of women working in nude theatres, peeping rooms, “touch pubs”, and “image clubs” with elaborately decorated fantasy theme rooms. Examples include a train replica where men pay to grope women posing as schoolgirls, and a department-store elevator, equipped with a mirrored floor and a uniformed, pantyless attendant. In “fashion clubs”, women provide services in true-to-life costumes—such as chain-restaurant uniforms, nurse outfits, officewear—or even dressed as anime characters.
On the line from San Francisco, Sinclair tells the Straight that she first learned of the clubs 10 years ago when she was working as an English teacher in Japan. She returned three years ago to photograph them. “ Pink Box is about the kitsch, the humour, and the over-the-top–ness of the domestic sex industry in Japan,” Sinclair says. “There is a sense of humour about it that's uniquely Japanese,” she says, adding that manga and Japanese graphic art are partly responsible. “There's something in Japanese society…that makes these archetypes of everyday life the heart of the role-playing fantasy.”
How did Sinclair gain access to these clubs? She speaks Japanese, and got to know the managers, workers, and customers. Once given permission to shoot, she worked with those who volunteered to be photographed for the book. “It's not an underground industry,” she explains. “They advertise, they all have Web sites…they have fan sites for the girls.”
Pink Box doesn't touch on the darker side of the industry: gritty brothels with Southeast Asian sex workers. Sinclair acknowledges that these exist but felt that was a different story to tell. She made the decision to shoot Japanese-style clubs that employ Japanese women. (Prostitution is legally a grey area in Japan, but Sinclair says one criterion they stick to is that they rarely risk employing those under 18.)
The book quotes customers and workers on their motivations. “It would take a year to earn the money for my [Louis Vuitton] purse if I was working in an office,” says a worker.
“All I ask is that viewers not assume that this profession is inherently degrading. It's more complicated than that,” Sinclair writes in the book. “These women are not powerless, they are not on drugs. They have made conscious choices; they have their own dignity.
“The clubs are a reflection of modern Japan, a literate society where the rules are written out, prices are not negotiable, and fantasies are predetermined, prescripted, and prepaid.” Sex and the city indeed.
from - straight.com
Thursday, January 20, 2011
GPU Computing Comes of Age: Is 2011 Nvidia's Year?
GPU Computing at the Core
The primary benefit to GPU computing is that it is massively parallel and for the right kind of code it is like moving from a 4 cylinder engine to a jet. The performance benefits are massive. The kind of code that lends itself to this trends toward multi-media and analysis.
Strangely enough, it is actually more similar to how our brains work to interpret what we see and hear that makes it fascinating to see develop. Most existing code is written to perform tasks linearly however which better suites a CPU and much of this will never work well on a GPU due to the difference in architectures but where it works it works blazingly fast.
The Software Edge
They key problem that had to be overcome was that even if GPUs were capable of doing this work someone had to develop the tools to make it possible. NVIDIA's Cuda and OpenCL efforts were funded to solve this problem and it is highly unusual for a hardware firm to develop a significant software practice.
The Results
The end result is impressive we were shown advancements in imaging from a variety of CAD vendors that showcased how designs could be relatively easily used to create photorealistic images in a fraction of the time it used to take. These images could range from building, car, interior or things like the world of Pandora in Avatar which could only exist in the imagination before.
Some of the medical imaging work that Siemens showcased was amazing. They are now apparently, using NVIDIA's technology, able to model a beating heart to determine internal failures like blood leakage. They can also compile real time from ultra-scans the highly detailed image of a baby's face to determine of there are any birth defects early on or just show the parents what their child looks like.
Wrapping Up
This feels like Nvidia's year, perhaps their decade, even their problems with Intel seem to be getting resolved as this week Intel submitted a draft of their consent decree which should help limit what Intel can do against them and benefit both Nvidia and AMD. In the end, I think, we are seeing a solid movement in Nvidia's direction and this could just be their time to shine.
Rob Enderle is one of the last Inquiry Analysts. Inquiry Analysts are paid to stay up to date on current events and identify trends and either explain the trends or make suggestions, tactical and strategic, on how to best take advantage of them. Currently he provides his services to most of the major technology and media companies. The opinions expressed in this commentary are solely those of the writer.
The primary benefit to GPU computing is that it is massively parallel and for the right kind of code it is like moving from a 4 cylinder engine to a jet. The performance benefits are massive. The kind of code that lends itself to this trends toward multi-media and analysis.
Strangely enough, it is actually more similar to how our brains work to interpret what we see and hear that makes it fascinating to see develop. Most existing code is written to perform tasks linearly however which better suites a CPU and much of this will never work well on a GPU due to the difference in architectures but where it works it works blazingly fast.
The Software Edge
They key problem that had to be overcome was that even if GPUs were capable of doing this work someone had to develop the tools to make it possible. NVIDIA's Cuda and OpenCL efforts were funded to solve this problem and it is highly unusual for a hardware firm to develop a significant software practice.
The Results
The end result is impressive we were shown advancements in imaging from a variety of CAD vendors that showcased how designs could be relatively easily used to create photorealistic images in a fraction of the time it used to take. These images could range from building, car, interior or things like the world of Pandora in Avatar which could only exist in the imagination before.
Some of the medical imaging work that Siemens showcased was amazing. They are now apparently, using NVIDIA's technology, able to model a beating heart to determine internal failures like blood leakage. They can also compile real time from ultra-scans the highly detailed image of a baby's face to determine of there are any birth defects early on or just show the parents what their child looks like.
Wrapping Up
This feels like Nvidia's year, perhaps their decade, even their problems with Intel seem to be getting resolved as this week Intel submitted a draft of their consent decree which should help limit what Intel can do against them and benefit both Nvidia and AMD. In the end, I think, we are seeing a solid movement in Nvidia's direction and this could just be their time to shine.
Rob Enderle is one of the last Inquiry Analysts. Inquiry Analysts are paid to stay up to date on current events and identify trends and either explain the trends or make suggestions, tactical and strategic, on how to best take advantage of them. Currently he provides his services to most of the major technology and media companies. The opinions expressed in this commentary are solely those of the writer.
Wednesday, January 19, 2011
psp go to hell
Redwood City, CA - April 22, 2009 - Electronic Arts Inc. (NASDAQ: ERTS) today announced that its highly anticipated action adventure game Dante's InfernoTM will be coming to the PSP® (Sony PlayStation® Portable). Based on part one of Dante Alighieri's classic, "The Divine Comedy," EA's Dante's Inferno will also take players on an epic adventure through Dante's famously mapped nine circles of hell. Dante's Inferno will be available simultaneously for the PSP, the PLAYSTATION®3 computer entertainment system and the Xbox 360® videogame and entertainment system next year.
Dante's Inferno for the PSP is being developed by EA's award-winning EA Redwood Shores studio
and Artificial Mind and Movement (A2M), based in Montreal, Quebec, Canada.
"Our team and the team at A2M are taking the vision for Dante's Inferno and translating it directly to the PSP," said Jonathan Knight, executive producer and creative director on Dante's Inferno. "PSP owners can expect to get the same level of fast, responsive gameplay through all nine detailed and unique circles of hell we are aiming to achieve on the consoles."
Alighieri's "Dante's Inferno" is widely credited for being the work that has defined the western world's contemporary conception of hell and purgatory. Just like the poem, players of EA's 3rd person action adventure game will descend through all nine circles of hell: limbo, lust, gluttony, greed, anger, heresy, violence, fraud and treachery, playing as Dante as they battle through a gauntlet of unimaginable evils, fighting to recapture the soul of his beloved Beatrice.
Dante's Inferno for the PSP is being developed by EA's award-winning EA Redwood Shores studio
and Artificial Mind and Movement (A2M), based in Montreal, Quebec, Canada.
"Our team and the team at A2M are taking the vision for Dante's Inferno and translating it directly to the PSP," said Jonathan Knight, executive producer and creative director on Dante's Inferno. "PSP owners can expect to get the same level of fast, responsive gameplay through all nine detailed and unique circles of hell we are aiming to achieve on the consoles."
Alighieri's "Dante's Inferno" is widely credited for being the work that has defined the western world's contemporary conception of hell and purgatory. Just like the poem, players of EA's 3rd person action adventure game will descend through all nine circles of hell: limbo, lust, gluttony, greed, anger, heresy, violence, fraud and treachery, playing as Dante as they battle through a gauntlet of unimaginable evils, fighting to recapture the soul of his beloved Beatrice.
Monday, January 17, 2011
Producers Cleared in Horrific 'Transformers 3' Crash
Producers Cleared in Horrific 'Transformers 3' Crash
producers are not to blame for the terrible on-set car crash that left one female extra partially paralyzed ... this according to state investigatorsA rep for the Indiana Occupation Safety and Health Administration tells TMZ ... an investigation into the September 1 accident -- in which a tow cable snapped and sliced through Gabriella Cedillo's skull -- concluded that producers operated by the book in coordinating the fateful stunt.
Instead, IOSHA tells TMZ the accident occurred "due to the failure of a weld connecting a car to a cable. The weld was made by a certified welder and all necessary safety precautions were in place."
The IOSHA rep added, "No citations or fines will be issued. This was an unfortunate and unforeseeable accident."
As we previously reported, Cedillo -- who is now paralyzed on the left side of her body -- filed a negligence lawsuit against Paramount Pictures and DreamWorks earlier this month
producers are not to blame for the terrible on-set car crash that left one female extra partially paralyzed ... this according to state investigatorsA rep for the Indiana Occupation Safety and Health Administration tells TMZ ... an investigation into the September 1 accident -- in which a tow cable snapped and sliced through Gabriella Cedillo's skull -- concluded that producers operated by the book in coordinating the fateful stunt.
Instead, IOSHA tells TMZ the accident occurred "due to the failure of a weld connecting a car to a cable. The weld was made by a certified welder and all necessary safety precautions were in place."
The IOSHA rep added, "No citations or fines will be issued. This was an unfortunate and unforeseeable accident."
As we previously reported, Cedillo -- who is now paralyzed on the left side of her body -- filed a negligence lawsuit against Paramount Pictures and DreamWorks earlier this month
Sunday, January 16, 2011
Joint Conference on Extreme Weather 2011
The meeting will be held at the Museum of New Zealand Te Papa Tongarewa a superb location right on the waterfront. The conference begins on Wednesday February 9 with keynote addresses and sessions on Extreme weather and the main climate drivers. At the completion of talks in the evening there will be an icebreaker and opportunity to view posters. On day 2 there will be keynote addresses and sessions on Oceanography and the use of high resolution modelling to understand local weather systems. In the afternoon, busses will leave Te Papa about 4pm to take participants along the rugged south coast of Wellington to Pencarrow Homestead where the conference dinner will be held. Day 3 will have keynote addresses and sessions on Climate change and Disaster planning. Proceedings will end at about 5pm on Friday February 11.
Onsite conference registration will open at 8.00 am on Wednesday February 9, in the Rangimaire rooms, level 3, Te Papa. An Information desk will be staffed during coffee and lunch breaks throughout the conference. Morning and afternoon tea and lunches will all be provided in Te Papa’s Icon room which has access to a pleasant waterfront balcony.
Onsite conference registration will open at 8.00 am on Wednesday February 9, in the Rangimaire rooms, level 3, Te Papa. An Information desk will be staffed during coffee and lunch breaks throughout the conference. Morning and afternoon tea and lunches will all be provided in Te Papa’s Icon room which has access to a pleasant waterfront balcony.
Saturday, January 15, 2011
Who killed Koki Ishii?
KOKI Ishii lived in a house full of women: his Russian mother-in-law, his wife Natalia and his daughter Tatiana. They were quick to sense his moods. So on the night of Oct. 24, 2002, they knew that the 61-year-old politician was worried sick.
"I WAS TRYING TO talk but he was so withdrawn and serious," says Tatiana. "I thought maybe he wanted to tell me something, but he stayed silent so I went to bed. When I left the house the following morning, he was just staring out the window at me."
The next time Tatiana saw her father later that day, he was lying in a hospital morgue, his heart stopped by a 12-inch sashimi knife. At 10:30 a.m., as he walked toward his state-provided car near his house on a quiet, middleclass Tokyo cul-de-sac, a man wearing a dark bandana jumped out from behind a bush, skillfully buried the knife in Ishii's chest and fled, leaving Natalia at the window screaming.
Ishii's alleged killer, Hakusui Ito (48), a well-known uyoku, or ultra-nationalist, surrendered to the police a day later and is now on trial. Ito had hung around Ishii's constituency office in Setagaya for years trying to sell overpriced rightist books and extort "political donations"--a common uyoku practice. When Ishii refused a request to pay Ito's rent, prosecutors say the rightist killed him.
Case closed, say the police--but Ishii's family and friends are far from convinced
"I WAS TRYING TO talk but he was so withdrawn and serious," says Tatiana. "I thought maybe he wanted to tell me something, but he stayed silent so I went to bed. When I left the house the following morning, he was just staring out the window at me."
The next time Tatiana saw her father later that day, he was lying in a hospital morgue, his heart stopped by a 12-inch sashimi knife. At 10:30 a.m., as he walked toward his state-provided car near his house on a quiet, middleclass Tokyo cul-de-sac, a man wearing a dark bandana jumped out from behind a bush, skillfully buried the knife in Ishii's chest and fled, leaving Natalia at the window screaming.
Ishii's alleged killer, Hakusui Ito (48), a well-known uyoku, or ultra-nationalist, surrendered to the police a day later and is now on trial. Ito had hung around Ishii's constituency office in Setagaya for years trying to sell overpriced rightist books and extort "political donations"--a common uyoku practice. When Ishii refused a request to pay Ito's rent, prosecutors say the rightist killed him.
Case closed, say the police--but Ishii's family and friends are far from convinced
Friday, January 14, 2011
sony history
In September 1945, Masaru Ibuka returned to Tokyo to begin work in the war-damaged capital. A narrow room with a telephone switchboard located on the third floor of the Shirokiya Department Store (Tokyu Department Store which closed on January 1999) in Nihombashi became the new workshop for Ibuka and his group. Having barely survived the war fires, the building had cracks all over its concrete exterior. Without windows, the new office was small and bleak. Gradually, the office environment started to improve as the silicon steel boards, drilling machines and other equipment were transported from the Suzaka factory, and the personnel who had been tying up loose ends there joined the Shirokiya staff.
In October, Ibuka and his group established a new facility, called "Tokyo Tsushin Kenkyujo"(Totsuken), or "Tokyo Telecommunications Research Institute." Although everyone was eager to work for the new company and to help rebuild post-war Japan with their engineering know-how, no one knew what to do at first.
Most of the salaries were paid out of Ibuka's small, and dwindling, savings. To stay in business, they had to do something. After the war, the Japanese were hungry for news around the world. Many had war-damaged radios, or ones that had had the shortwave unit disconnected by the military police to prevent from tuning into enemy propaganda. Ibuka's factory repaired radios and made shortwave converters or adapters that could easily make medium-wave radios into superheterodyne, or all-wave receivers. Demand for such radios was rapidly increasing.
In October, Ibuka and his group established a new facility, called "Tokyo Tsushin Kenkyujo"(Totsuken), or "Tokyo Telecommunications Research Institute." Although everyone was eager to work for the new company and to help rebuild post-war Japan with their engineering know-how, no one knew what to do at first.
Most of the salaries were paid out of Ibuka's small, and dwindling, savings. To stay in business, they had to do something. After the war, the Japanese were hungry for news around the world. Many had war-damaged radios, or ones that had had the shortwave unit disconnected by the military police to prevent from tuning into enemy propaganda. Ibuka's factory repaired radios and made shortwave converters or adapters that could easily make medium-wave radios into superheterodyne, or all-wave receivers. Demand for such radios was rapidly increasing.
Thursday, January 13, 2011
Playstation 4 Will Use Physical Media
With technology evolving faster than ever before, it should come as no surprise that many industry leaders are predicting the Playstation 4 to switch to entirely Digital media upon it’s release, but Kaz Hirai, Sony Computer Entertainment’s CEO, suggests this prediction is one that should be taken with a pinch of salt.
In a recent interview, Hirai acknowledged the the convenience of digital downloads, but went on to say that Sony works in areas in which simply relying on digital content would not make sense for the Playstation 4. When he was questioned on some peoples thoughts that a 100% switch to digital media would happen anyway, Hirai stated that to think all software would be available as a digital download within the next 10 years is “taking it a little bit to the extreme”.
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In a recent interview, Hirai acknowledged the the convenience of digital downloads, but went on to say that Sony works in areas in which simply relying on digital content would not make sense for the Playstation 4. When he was questioned on some peoples thoughts that a 100% switch to digital media would happen anyway, Hirai stated that to think all software would be available as a digital download within the next 10 years is “taking it a little bit to the extreme”.
http://handmadetoday.blogspot.com/
http://led3dtvhd.blogspot.com/
http://nintendo3dsprice.blogspot.com/
http://kinectadv.blogspot.com/
http://iphonemodern.blogspot.com/
http://ipadsfeatures.blogspot.com/
http://dubaihotels7star.blogspot.com/
http://playphone.blogspot.com/
http://mechanismtech.blogspot.com/
http://drivingtech.blogspot.com/
http://automobilenewage.blogspot.com/
http://dubaihotels7star.blogspot.com/
http://playphone.blogspot.com/
http://prapaneethai.blogspot.com/
http://socialofnetwork.blogspot.com/
http://dailyhotbusiness.blogspot.com/
http://myselfbusiness.blogspot.com/
http://myselfbusiness.blogspot.com/
Wednesday, January 12, 2011
Caring for Duruga the Orphaned Bat
Becoming Daruga's mother was a big change in my life – bringing sleepless nights, baby equipment and a whole lot of love! My unit was taken over with Durugas ‘stuff’– a heat pack, a special petpack to carry him in,, thermometer, baby bottle and teat, scales, steriliser, milk formula, clothes racks and towels, towels and more towels!
Initially he slept wrapped up on a rolled towel ‘mumma’ to help him feel secure. Every four hours – even in the middle of the night I needed to warm his milk, feed him a tiny bottle, help him go to the toilet and give him a sponge bath.
During the day I take him to work with me, and he hangs from my shirt, playing, flapping, eating, and tucking his head into my armpit to go to sleep. He sleeps hanging from one foot, with the other leg tucked against his body, tightly wrapped up in his wings.
After the first month he became more active, moving off his ‘mumma’ onto a clothes airier covered in towels. He started to realise he had wings, opening them and flapping them enthusiastically for about ten seconds at a time. He found folding his wings back up more difficult, often falling asleep with them half open, exhausted from the effort!
Initially he slept wrapped up on a rolled towel ‘mumma’ to help him feel secure. Every four hours – even in the middle of the night I needed to warm his milk, feed him a tiny bottle, help him go to the toilet and give him a sponge bath.
During the day I take him to work with me, and he hangs from my shirt, playing, flapping, eating, and tucking his head into my armpit to go to sleep. He sleeps hanging from one foot, with the other leg tucked against his body, tightly wrapped up in his wings.
After the first month he became more active, moving off his ‘mumma’ onto a clothes airier covered in towels. He started to realise he had wings, opening them and flapping them enthusiastically for about ten seconds at a time. He found folding his wings back up more difficult, often falling asleep with them half open, exhausted from the effort!
avatar 2 and avatar 3 coming 2013
Before the original film was released, James Cameron talked about turning Avatar into a trilogy of films that would follow for sure Neytiri and later after the film's release Jake as well. Not long after, James Cameron announced that he is in the process of working on the film. The director also went on to say that the film will most likely not be called "Avatar 2", since Jake is no longer an Avatar at the end of the first movie, but rather a Na'vi. He claims that he plans to once again do the impossible by having a much shorter production time, and for the sequel to be much cheaper than the original. James Cameron also confirmed that he will be shooting Avatar 2 and Avatar 3 back to back. Avatar 2 may be shot in a higher frame rate than the original, which is shot at 24 fps. The sequel may be shot at 48 fps, 60 fps or an even higher frame rate
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Monday, January 10, 2011
Business Air has Corporate Aircraft for sale including Jets and helicopters
Many executives and business owners are finding that corporate aircraft is not just a luxury, it is a necessity. By your business having its own aircraft you can avoid the delays associated with the airlines. You and your staff can arrive on time for meetings with little time wasted.
With Business Air you will find corporate aircraft from owners, dealers, and brokers located all over the world. You will find the aircraft you are looking for, or parts and services for the business aircraft you already own. Among the business aircraft available for sale are helicopters, jets, and turbo props.
Are you looking to sell corporate aircraft? Business Air is a comprehensive resource utilized by the industry to find the aircraft, parts, and services they need. Business Air is positioned to take your company into the future by offering the most cost-effective medium for reaching your market. The combination and flexibility of print and internet exposure are effectively packaged while economically priced.
Sunday, January 9, 2011
2011 Farmers' Almanac Winter Predictions Are In
For the eastern third of the country (New England down to Florida and as far west as the Mississippi River), forecasters predict "much colder-than-normal winter temperatures" -- but generally not as frigid as conditions felt last winter, which saw 49 states experience snowfall. New England in particular should be sure to bundle up, as forecasters predict a "cold slap in the face" compared with last year's uncharacteristically mild winter for the region.
Across the Western states (Pacific Coast to the Rockies), a "milder-than-normal" winter is expected. The Midwest and central states should expect about normal winter temperatures.
"Overall, it looks like it's going to be a kinder and gentler winter, especially in the areas that had a rough winter last year," managing editor Sandi Duncan told The Associated Press.
The 194-year-old Maine-based publication, which claims 80 to 85 percent accuracy (a good reason to listen up), is also predicting that three storm tracks will emerge during the winter season.
Across the Western states (Pacific Coast to the Rockies), a "milder-than-normal" winter is expected. The Midwest and central states should expect about normal winter temperatures.
"Overall, it looks like it's going to be a kinder and gentler winter, especially in the areas that had a rough winter last year," managing editor Sandi Duncan told The Associated Press.
The 194-year-old Maine-based publication, which claims 80 to 85 percent accuracy (a good reason to listen up), is also predicting that three storm tracks will emerge during the winter season.
Saturday, January 8, 2011
IT Trends Shaping 2011
IT Trends Shaping 2011
1. Future trends for global Industry:
1. Future trends for global Industry:
• Green and sustainable ICT - Green applications with consumer conscience spur market boom in everyday life & living
• Cloud Computing -Many applications enabled
• Intelligent life - Internet of things aims at building smarter world with advanced component technology
• Emerging China market - Large domestic market in China gains sway over global ICT industry
2. IEK Review of Taiwan ICT industry 2010
3. Trends of ICT Industry in 2011
• Potential ICT products/components
V Connected TV related products lead ICT industry to more convergence
V Key components (e.g. MEMS, touch-less sensor, touch panel and attractive UI) for mobile device and tablet devices
V Rapid development of 3D display tech and content
• Impact of emerging China
V TFT-LCD industry tougher & leaner: China invests aggressively in next-generation capacity including G8.5.
V China becomes single largest market of semiconductors to comprise one-forth of the global market.
V Low cost products, such as low-cost smart phones, more popular in emerging market.
4. China opportunities for Taiwan in ECFA era
• Taiwan’s position via ECFA as an Asia-Pacific economic and trade hub.
• One-day northeast Asian business circle in the ECFA Era
• Consolidation of foreign enterprise and Taiwan advantages for entering the China market
5. Conclusions
• Global ICT industry driven by trends of green and sustainability, while robust China market continues to increase in growth.
• Strong growth of Taiwan ICT industry driven by smart phones and tablet PCs.
• Taiwan’s position for China market is strengthened by ECFA, while it still partners up with foreign companies.
Friday, January 7, 2011
daily business news One Tambon One Products
daily business news One Tambon One Products
About OTOP
OTOP – From nature, extraordinarily skilled lands and Thailand’s cultural heritage – to the “ One Tambon One Products” Project.
Thai skills weave tradition into a fine and beautiful collection of products, using an array of unique local materials. Presenting applied ingenuity as well as reflecting an ancient heritage and local inspiration
Unique raw materials are crafted into products that perfectly suit modern lifestyles. Every product is designed to capture and sustain attention. The most impressive aspect of all, these items are manufactured to be the best quality products that meet international standards while preserving Thai heritage.
About OTOP
OTOP – From nature, extraordinarily skilled lands and Thailand’s cultural heritage – to the “ One Tambon One Products” Project.
Thai skills weave tradition into a fine and beautiful collection of products, using an array of unique local materials. Presenting applied ingenuity as well as reflecting an ancient heritage and local inspiration
Unique raw materials are crafted into products that perfectly suit modern lifestyles. Every product is designed to capture and sustain attention. The most impressive aspect of all, these items are manufactured to be the best quality products that meet international standards while preserving Thai heritage.
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